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Wings of Fire Wiki

Animus enchantments are any spell cast by a dragon with animus magic. They are generally cast on objects, though dragons, animals, and plants may all be enchanted as well.

Enchantments

Target Enchanted by Category Enchantment
All animus dragons in the seven tribes Darkstalker Dragon

Enchanted to be brought into Darkstalker's throne room.

All IceWings Darkstalker Dragon

Enchanted to have a sudden, deadly illness with no cure, with the exception of any IceWing hybrids and Winter.

Anemone Turtle Dragon

Enchanted to be an animus dragon.

Anemone Darkstalker Dragon

Enchanted to obey Darkstalker's every command.

Arctic Darkstalker Dragon

Enchanted to obey Darkstalker's every command, ending in being forced to disembowel himself.

Darkstalker Darkstalker Dragon

Enchanted to be immortal, invincible, and immune to all animus spells except his own, as well as to be able to sense animus magic.

Fierceteeth Darkstalker Dragon

Enchanted several times to become a lot of different versions of Clearsight, and then to forget every spell that happened and return to normal.

Jerboa III Jerboa Dragon

Enchanted to have no harm happen to her, and later to lose a body part every time she cast a spell.

Kinkajou Darkstalker Dragon

Enchanted to forget everything that happened in the throne room. However, the enchantment fails, as her enchanted skyfire protects her from all of Darkstalker's magic.

Piece of Scroll Chameleon Various

Enchanted with Darkstalker's scroll to whoever has this in his/her ear, their head will look like look like the head of Glory.

Stonemover Stonemover Dragon

Enchanted to have his scales turn into stone in fear of losing his soul.

Stonemover Darkstalker Dragon

Enchanted to reverse Stonemover's previous spell of stone on himself.

Turtle Darkstalker Dragon

Enchanted to lose all his animus power.

Unnamed
SandWing
Darkstalker Dragon

Presumably enchanted to fly as fast as he could to Vulture's compound in the Scorpion Den, and not stop until he delivers a message saying that Darkstalker was going to become the king of the NightWings and that he would ally with Vulture.

Vulture Darkstalker Dragon

Enchanted first to obey Darkstalker's every command, then to have the mind of a one-year-old dragonet, then to undo the last spell and to make him feel guilty for all the things he has done, then to be a grandfather who loves Qibli more than anything else in the world. Afterward, enchanted to most likely forget what happened and to teleport back to where he was before, but the details of this are unknown as the enchantment was whispered into his ear.

Winter Darkstalker Dragon

Presumably enchanted to believe Darkstalker is a good, noble leader and vehemently defend his goodness.

Bog Chameleon Dragon mask

Created with Darkstalker's scroll as Chameleon's MudWing form.

Cirrus Chameleon Dragon mask

Created with Darkstalker's scroll as Chameleon's IceWing form.

Pyrite Chameleon Dragon mask

Created for Hailstorm with Darkstalker's scroll and worn as a necklace. Fully turns the user into a female SkyWing named Pyrite, who is loyal to Queen Scarlet, with her memories and none of the user's own. The mask also causes the wearer to never want to take it off, however, this part of the spell is later ripped off by Qibli.

Ruby Chameleon Dragon mask

Created for Tourmaline with Darkstalker's scroll and worn as an earring. Fully changes the appearance and personality of the user and prevents them from ever winning a challenge against Queen Scarlet. Later recreated to retain all memories of Ruby and the wearer.

Shapeshifter Chameleon Dragon mask

Created with Darkstalker's scroll as Chameleon's NightWing form. Also has invulnerable scales, firebreath as hot as Peril's scales, and superdragon strength.

Soar Chameleon Dragon mask

Created with Darkstalker's scroll as Chameleon's SkyWing form.

Animal egg Jerboa Fauna

Enchanted to hatch into a SandWing dragonet.

Crabs Anemone Fauna

Enchanted during the fight at the Island Palace to attack Turtle.

Dinner Stonemover Fauna

Enchanted to bring Stonemover food every few days.

Piece of coral Turtle Fauna

Enchanted to help Turtle find objects he has lost or dragons he needs to find. The coral will not stop its search until its desired object is being touched, but will also not fly away on its own. It will squirm and poke whenever it is picked up if its request is unfulfilled.

Sand dollars Turtle Fauna

Enchanted during the fight at the Island Palace to protect Turtle from the shells attacking him.

Seagull egg Turtle Fauna

Enchanted to make Turtle's brothers forgive him for failing to find Snapper when Gill needed help.

Branch Darkstalker Flora

Enchanted to grow into an indestructible prison with room for ten dragons.

Bush Albatross Flora

Enchanted to fall off a cliff to uncover a spying Indigo.

Coconut Anemone Flora

Enchanted during the Talons of Power ceremony to rise into the air.

Coconut Fathom Flora

Enchanted during the Talons of Power ceremony to fly across the beach and strike Albatross.

Coconut Turtle Flora

Enchanted during the Talons of Power ceremony to not move when Turtle tells it to.

Palm tree Turtle Flora

Enchanted to move on Turtle's command, and later to shield him.

Piece of moss Anemone Flora

Enchanted to give all the NightWings in the battle of Jade Mountain a telepathic message that seems to come from Darkstalker telling them to retreat.

Plant Albatross Flora

Enchanted to throw itself into the sea.

Plants Albatross Flora

Enchanted to grow into a canopy that would shield the Summer Palace from being seen from above.

Purple flower Darkstalker Flora

Enchanted to heal Flame's face without pain.

Purple kelp Turtle Flora

Enchanted to make Turtle faster than the dragonets in his hatching.

Seaweed Turtle Flora

Enchanted during the fight at the Island Palace to wrap Anemone's mouth shut so that she cannot cast any spells, but can breathe. Later enchanted to wrap around Anemone's arm.

Stick Turtle Flora

Enchanted to erase the holder from Darkstalker's awareness or memory.

Strawberry Kinkajou Flora

Enchanted with Darkstalker's scroll so that when Darkstalker eats it, he will be turned into a one-year-old NightWing-RainWing hybrid dragonet with no memories of his former life and a love for strawberries.

Vine Albatross Flora

Enchanted to strangle a seagull.

Vine Darkstalker Flora

Enchanted to give Mindreader's father the power to heal instantly from any wound.

Gift of defense Unknown
IceWing
IceWing gift

A huge cliff between the Ice Kingdom and the rest of the mainland, enchanted to shoot icicles at anyone who is not an IceWing. With the exception of IceWing hybrids.

Gift of diplomacy Penguin IceWing gift

Three bracelets, enchanted to let the wearer pass the Great Ice Cliff despite their tribe and keep them warm in the Ice Kingdom, as well as a heated dome near the SandWing border so they do not need to wear the bracelet.

Gift of elegance Unknown
IceWing
IceWing gift

The inner walls of the IceWing palace, enchanted to mimic the weather outside.

Gift of healing Diamond IceWing gift

A set of five narwhal horns, enchanted to cure any IceWings of frostbreath wounds.

Gift of light Frostbite IceWing gift

The Moon Globe Tree, a frosty white tree claw-carved from ice by Frostbite. Enchanted to grow moon globes, small silver spheres of light that can be picked up and float where they are released.

Gift of order Unknown
IceWing
IceWing gift

A wall in the courtyard of the IceWing palace, enchanted to show every IceWing's name and their current ranking.

Gift of splendor Unknown
IceWing twins
IceWing gift

The IceWing palace, enchanted to grow from the ground and never be cracked, melted, or harmed in any way from the outside.

Gift of stealth Unknown
IceWing
IceWing gift

A pair of diamond-encrusted wristbands. When worn and smashed together three times, the wearer can cause themselves or any other dragon to become totally invisible.

Gift of strength Unknown
IceWing
IceWing gift

A delicate, elegant tiara that grants the wearer super-strength.

Gift of subsistence Unknown
IceWing
IceWing gift

Three lakes on the outskirts of the Ice Kingdom, enchanted so that if a dragon sticks their claws into the lake, they will always catch a seal.

Gift of vengeance Diamond IceWing gift

The Diamond Caves, enchanted so that anyone who touches Foeslayer, a NightWing locked inside with animus-touched shackles, with a diamond-tipped spear can unfreeze her. When stabbed again, Foeslayer dies a painful death before being re-frozen. Later turned into a ceremony called the Diamond Trial.

Gift of vision Opal IceWing gift

A ring set with an opal and imbued with Opal's spirit, causing the wearer to experience the perspective of other dragons. Intended for young queens who rose to the throne too soon, to help them grow and become better queens. It cannot be removed from the wearer's claw until its work is done.

Mountains between the old Night Kingdom and the mainland Darkstalker Location

Enchanted to kill any IceWing that tried to enter the Night Kingdom except for Darkstalker, Whiteout, and Arctic. Later called Darkstalker's Teeth by the IceWings.

NightWing palace throne room Darkstalker Location

Enchanted so that all animus dragons but Darkstalker himself are unable to cast any spells in the room.

Summer Palace pavilion Albatross Location

Enchanted to grow itself from coral and other natural materials.

Tunnels Stonemover Location

Enchanted to be a passage between the RainWing, SandWing, and NightWing kingdoms so the NightWings and SandWings could take over the rainforest.

Clamshell Albatross Rock / shell

Accidentally enchanted to bite the claws off of Sapphire.

Conch shell Albatross Rock / shell

Enchanted to glow whenever someone is lying.

Crab shell Turtle Rock / shell

Enchanted to make Turtle's scales as hard as diamonds, his bones unbreakable, and himself impossible to hurt.

Kinkajou's skyfire Anemone Rock / shell

Enchanted to make Kinkajou love Turtle as much as he loves her.

Kinkajou's skyfire Turtle Rock / shell

Enchanted to heal Kinkajou from her wounds and make her still visible to Darkstalker, but not under his spell and not visible in his futures.

Pair of slates Turtle Rock / shell

Enchanted so that when something is written on one of the slates, it appears on the other one.

Pebble Darkstalker Rock / shell

Enchanted so that when it rolls into the same room as Indigo, she will be instantly trapped inside the small wooden carving of a dragon made by Fathom.

Pebbles Anemone Rock / shell

Enchanted to turn into a bucket of water and a mop and to repeatedly hit Moon over the head until Anemone says that Moon is done cleaning the room.

Pebbles Anemone Rock / shell

Enchanted to turn into opals and sapphires and distract Darkstalker.

Piece of stone wall Anemone Rock / shell

Enchanted during the fight at the Island Palace to crush Turtle and not stop until it hits him.

Piece of stone wall Turtle Rock / shell

Enchanted during the fight at the Island Palace to get off Turtle.

Piece of tile Anemone Rock / shell

Enchanted to turn into an earring that makes Darkstalker only care about Anemone the moment he puts it on.

River stone Turtle Rock / shell

Enchanted to heal skin and minor muscle injuries.

Rock Anemone Rock / shell

Enchanted during the fight at the Island Palace to knock Turtle off Anemone and disappear.

Sand Anemone Rock / shell

Enchanted during the fight at the Island Palace to swallow Turtle.

Sand Turtle Rock / shell

Enchanted during the fight at the Island Palace to release Turtle.

Seashell Turtle Rock / shell

Enchanted to break every spell that Darkstalker has cast on Anemone the moment it touches her.

Seashells Anemone Rock / shell

Enchanted during the fight at the Island Palace to attack Turtle.

Stalactite Darkstalker Rock / shell

Enchanted to heal the wounds of any dragon it touches, and possibly to make Stonemover obey Darkstalker.

Statue of Orca Orca Treasure

A statue made of dark green marble, with sapphire eyes, and decorated with garlands of blue and purple underwater plants woven through its horns and wings. Enchanted to kill all female heirs to the SeaWing throne in the Royal Hatchery.

Statue of Orca Anemone Treasure

Enchanted to reveal who enchanted it.

Anemone's bracelet Darkstalker Treasure

Enchanted to protect Anemone's soul from the use of her animus magic. Both the bracelet and Turtle's armband stipulate that they can only cast magic that does not affect another dragon's free will or any magic that is selfishly motivated.

Anemone's breastplate Darkstalker Treasure

Enchanted to protect Darkstalker's soul from the effects of animus magic forever.

Anemone's necklace Turtle Treasure

Enchanted to come to Turtle, then to be powerless.

Bracelet Darkstalker Treasure

Enchanted to give Mindreader telepathic abilities.

Bracelet Darkstalker Treasure

Enchanted to give Fearless super strength.

Bone earring Darkstalker Treasure

Enchanted to make everyone trust Darkstalker.

Chain Unknown SandWing Treasure

Enchanted to make the wearer invisible. Found in the stolen SandWing treasure by Heath and later given to Stone.

Copper wire and moonstone bracelet Darkstalker Treasure

Enchanted to shield the wearer's thoughts from any mind reader.

Copper wire and moonstone bracelet Fathom Treasure

Enchanted to put Darkstalker to sleep.

Diamond earring Arctic Treasure

Enchanted to shield the wearer from any danger.

Dreamvisitors Darkstalker Treasure

Three star-shaped sapphires that glow with an eerie blue light, enchanted to grant the user the ability to enter the dreams of another dragon. If the target is in shallow sleep, the user will only see the dream. If the dragon is in a deep, calm sleep, the user can talk to the dreamer. Sometimes dragons experiencing nightmares cannot be reached. One can only dreamvisit someone they have seen before.[event 1] Originally created to connect Darkstalker, Fathom, and Clearsight.

Earring Turtle Treasure

Accidentally enchanted to clip onto Turtle's ear, making him discover his animus powers.

Earring Darkstalker Treasure

Enchanted to give Mightyclaws the ability to make his drawings real.

Eye of Onyx Jerboa Treasure

A black cabochon accented with red-gold-orange dragon wings made from molded, beaten gold, set on a chain of hammered golden links. Enchanted to decide whether or not the holder would be an acceptable queen of the SandWings, without taking their bloodline into account. However, it destroys any dragon unworthy to be the SandWing queen by summoning a form of magical lightning that turns the dragon into a pile of dust.

Golden glass shell necklace Arctic Treasure

Enchanted to make Whiteout want to go with Arctic to the Ice Kingdom to raise dragonets there, to make her forget about her love for Darkstalker and Thoughtful, and to change her speech and thought patterns.

IceWing crown Diamond Treasure

Enchanted to give its wearer nightmares and induce extreme paranoia towards all NightWings, ensuring that all future IceWing queens would continue to resent and wage war against the NightWings far into the future.

Indigo's pearl necklace Fathom Treasure

Enchanted during the Royal SeaWing Massacre to save Indigo's life.

Moonstone earrings Darkstalker Treasure

Enchanted to prevent Clearsight from seeing any negative visions of the future.

Obsidian Mirror Unknown Treasure

An oblong piece of glittering black obsidian, enchanted to show the current actions and words of a named dragon to the user. The mirror is activated by naming a dragon and breathing smoke onto the surface, and the dragon it shows is represented by a curl of colored smoke, matching their scales.

Pearl necklace Anemone Treasure

Accidentally enchanted to explode.

Peril's necklace Chameleon Treasure

Enchanted with Darkstalker's scroll to remove Peril's firescales and all memories of Clay as well as to make her more loyal to Scarlet.

Qibli's earring Turtle Treasure

Enchanted to make whichever dragon wears it immune to all of Darkstalker's spells, past, present, and future.

Scroll Darkstalker Treasure

Enchanted to hold Darkstalker's animus magic, granting the written wish of anyone who writes on it. Also enchanted to give him a "mental twinge" whenever someone else uses it.

Silver bracelets Darkstalker Treasure

Enchanted to give the wearer superstrength and invincibility.

Silver snake earring Darkstalker Treasure

Enchanted to make everyone who meets Darkstalker think him to be exceptionally handsome and charming.

Soul reader Darkstalker Treasure

A telescope with a small golden hourglass mounted on the side, enchanted to represent how much of a dragon's soul is good and how much is evil using sand. The white sand represents evil, and good is represented by black sand.

Tailband Darkstalker Treasure

Enchanted to kill whoever Darkstalker touches with it.

Turtle's skyfire armband Turtle Treasure

Enchanted to protect Turtle's soul from the use of his animus magic. Both the armband and Anemone's bracelet stipulate that they can only cast magic that does not affect another dragon's free will or any magic that is selfishly motivated.

Weather bracelets Anemone Treasure

Enchanted to let the wearer control the weather around them, such as by creating sandstorms, thunderstorms, and standalone flashes of lightning.

Auklet's harness Anemone Various

Enchanted to keep Queen Coral away from Anemone.

Bell Darkstalker Various

Enchanted to ring to let Darkstalker know whenever Fathom is feeling sad or lonely.

Blanket Darkstalker Various

Enchanted to keep any dragon it covers at the exact perfect temperature.

Blanket Darkstalker Various

Enchanted to make sure Foeslayer sleeps peacefully when she is out in the desert with the NightWing army.

Blob Fathom Various

A piece of driftwood, enchanted to carve itself into the shape of an octopus, then come to life as a gift for Indigo, and to have the sweetest, most loyal, most agreeable personality of any pet in Pyrrhia.

Bowl Turtle Various

Enchanted so that when anything is dropped in the bowl and the dragon says "Twice as much, please!" the contents of the bowl double, keeping any spells on the objects.

Flame's library card Darkstalker Various

Enchanted to chain Flame to a stalagmite in Stonemover's cave.

Foeslayer's fireball Arctic Various

Enchanted to attack Snowflake.

Goblet Darkstalker Various

Enchanted so that the first time Fathom drinks from it, he will stop loving Indigo, forget about his oath to Queen Pearl, and decide to freely use his animus magic again.

History scroll Darkstalker Various

Enchanted to read itself aloud whenever someone says "Bore me to sleep!" and to stop reading whenever someone says "Spare me!".

Ink Darkstalker Various

Enchanted to reveal what the IceWings are doing at the moment and where they are going.

Inkwell Darkstalker Various

Enchanted to fly up, touch the ceiling once, land in Darkstalker's talons without spilling a drop, and return to normal after doing so.

Piece of paper Darkstalker Various

Enchanted to reveal which dragon hired Quickdeath to kill Darkstalker.

Painting Darkstalker Various

Enchantment unknown; likely enchanted to hide Darkstalker's scroll.

Piece of paper Darkstalker Various

Enchanted to reveal where Foeslayer is.

Piece of paper Darkstalker Various

Enchanted to look like a note written in Indigo's handwriting, with a short, believable message saying she is leaving Fathom and not coming back.

Plate Darkstalker Various

Enchanted to keep prey warm for Foeslayer when she is late for dinner.

Qibli's library card Anemone Various

Enchanted to connect the minds of every dragon in the battle of Jade Mountain so that all of the dragons could feel all of the other dragons' emotions and know whose they were thinking for a hundred heartbeats, and then to return them all to normal and to teleport all the IceWings to the IceWing palace and the NightWings to the Great Diamond, safe and unharmed, as well as to remove the love spell on Kinkajou.

Scale in the Royal Hatchery Unknown
SeaWing
Various

Enchanted to tell the gender of a dragonet in its egg when the egg is placed on the scale.

Set of paints Darkstalker Various

Enchanted to never go dry and never run out, as a gift for Whiteout.

Waves Turtle Various

Enchanted during the fight at the Island Palace to wash all the crabs on the beach out to sea.

Whiteout's toy scavenger Darkstalker Various

Enchanted to return to beneath Whiteout's pillow, should she ever lose it.

Small glass candleholder Jerboa III Various

Enchanted so that when it shatters, it shatters the power of all current animus dragons. From that point, no spells cast by any animus dragon alive today will ever work again, Jerboa III will grow old and die like a normal dragon, and makes the spell irreversible by any animus including herself.

Anemone's dagger Turtle Weapon

Enchanted to turn to sand forever.

Chef's knife Albatross Weapon

Enchanted to kill various dragons in the Royal SeaWing Massacre, including Queen Lagoon.

Dagger Arctic Weapon

Enchanted to temporarily paralyze any dragon it touches.

Dagger Darkstalker Weapon

Enchanted to kill an IceWing every full moon in secret, under cover of darkness, and to carve messages near the body warning that they will soon all be dead, for one year unless Darkstalker summons it back.

Spear Albatross Weapon

Enchanted to kill Splash.

Spear Anemone Weapon

Enchanted to track down Tsunami's attacker.

Spears Fathom Weapon

Enchanted to kill Albatross.

Sword Darkstalker Weapon

Enchanted to bring Darkstalker a dragon Turtle cares about very much alive.

Gallery

References

  1. Stated by Tuisource