Prince Albatross was an elderly male SeaWing who lived over 2,000 years ago. The first known SeaWing animus dragon, he was also a respected member of the SeaWing Royal Family. Albatross used his magic for many years to benefit his tribe, and was beloved and respected by everyone, even considered to be the second-in-command of the tribe by many of his fellow SeaWings. It wasn't until he went violently insane at a delegation party that anyone realized how much his soul had been damaged by overuse of his magic. Before he was killed by Fathom, he managed to murder almost all of his own family members.
Albatross is described to be "nearly a neck-length taller" than his sister Queen Lagoon, with long, majestic wings. His scales are "bluish-gray but so pale that in places they looked almost white," while his eyes are described to be hooded and so dark blue that they appeared black. In fact, he is compared to the coloring of a seagull during the Talons of Power Ceremony, both in their coloring and shrewd expressions. The odd coloring is said to have come from a distant IceWing relative and continues on through the SeaWing royal family, as seen in Princess Anemone's scales. Albatross also was described as having small teeth and a long, hooked snout.
Before Prince Albatross went insane, he was a pleasant dragon, jovial and polite to those who he had the time to be around, and he even joked around with his nephew. However, he was not truly happy, as Queen Lagoon had forced him to use his power to serve her after he had brutishly mauled their sister, Princess Sapphire, on accident by cutting off all of her claws using an enchanted clam shell. He seems to have little to no remorse about this spell; at the soon-to-be Summer Palace, he laughed and stated: “Who swims like a feeble old duck, now?" However, when telling the story to Fathom, he seemed to greatly regret his actions, possibly because of the 'flashes' an animus dragon has of times in which they use their magic for evil. When Fathom's animus power was discovered, Albatross trained him as a mentor, and was friendly and funny, making jokes, laughing and having a good time with his grandson until the night of the massacre, although he refused to allow the SeaWing to cast spells. At the massacre party, he showed no remorse or hesitance in killing several dragons, most likely having turned insane from being forced to use his animus magic by Lagoon.
Albatross was just a tiny dragonet when he cast his first animus spell, playing with an empty clamshell on the sunrise beach of the Island Palace. His older sisters, Princess Sapphire, and Queen Lagoon, back then Princess Lagoon, came down to see what he was doing. They both started teasing him, saying that he was weirdly different from other SeaWings and that he swam like a feeble old duck. Sapphire grabbed the clamshell that he was playing with, telling him that everything would be hers when she was queen, even "stupid beach trash like this." As she mocked him, Albatross, burning with fury, clutched the edge of the shell that he still held and told it to bite all of Sapphire's claws off. It did so, maiming her terribly. Sapphire was kept on a secret island afterwards, because she had gone insane. Soon afterward, Albatross became the queen's animus, enchanting many objects for the Queen's use, including a conch shell that pulsed with light whenever someone was lying and starting to grow the Summer Palace. It is thought that he never felt remorse for maiming Sapphire, though he may have felt a little pity while telling his grandson the story of his first animus spell.
Albatross was first introduced during a Talons of Power ceremony, although he seemed obviously reluctant to take on an apprentice and skeptical that any of the eight present SeaWing dragonets (all of which had turned two years old within the last few months) possessed any magical abilities. Although Albatross protested to Queen Lagoon, he eventually agreed to continue the tests after a heated comment from his sister. He then proceeded to roll eight coconuts down to the dragonets' talons on the beach below using his animus power. When Indigo asked Albatross how to enchant their coconuts, he explained that you used your animus powers. After Indigo questioned him again, saying "wouldn't it be easier to just throw it at you?," Albatross laughed, replying that an enchanted coconut would never miss, no matter what he did to dodge or try to block it. Indigo shrugged and did as she was told, but as Albatross suspected, her coconut did not move. However, when Fathom ordered his coconut to strike his grandfather, it wrenched itself out of his talons and smashed into his grandfather's chest hard enough to knock him backward. Albatross slowly stood to his feet, wincing and shaking out his wings once he was upright again. Without looking at the queen or any of the dragonets, he carefully picked up the offending coconut, started at it for a moment, and then held it to his chest, where Fathom thought he could hear small crunching sounds. After Albatross finally looked up and asked who had enchanted the coconut, Pearl pointed at Fathom and said that he was the one who was the animus. As Fathom met his grandfather's eyes, Albatross smiled, stating how it was "such happy news." However, out of view of the other dragons, a seagull that had been present for the ceremony was silently strangled to death by a vine that curled out of the jungle.
A few days after the animus test, Albatross summoned Fathom for their first training session. He expressly requested that Fathom come alone, probably so that Fathom would not be distracted by Indigo while they were training. Albatross had summoned him to the sunset beach of the Island Palace, where parties and royal weddings often took place. After they met at the Palace, Albatross confessed that Queen Lagoon wanted him to show Fathom his most important project, and he took his apprentice to see it. After a bit of questioning from Fathom, Albatross quieted his apprentice and told him the gruesome story of how he found he was an animus, with a warning that Fathom must always be careful with his magic. Shocked, Fathom agreed, but he then asked his grandfather if they could practice actual magic. Albatross agreed, but as he and Fathom took to the sky, a startled yelp came from the nearby foliage, in which Albatross used his magic to tear a bush free from, exposing an anxious-looking Indigo. When questioned, she retorted that she was only following Fathom to make sure he was safe. Fathom was surprised, but he was also excited, explaining to Indigo that he was going to practice and that it was even better now that she could watch. However, Albatross said that he was getting tired, and reminded Fathom that he was a wizened old dragon and that he must have heard something about respecting his elders.
A few years later, Queen Lagoon throws a party to honor their SkyWing guests, Princess Sunset and Eagle, who are there to negotiate over shore villages that are to be built in SkyWing territory. Albatross was noticeably late to the party, but he appeared after Lagoon explained a fountain to the SkyWings, which had been enchanted by either Fathom or Albatross (though it was most likely Albatross). The SkyWings panicked when they saw him, and Queen Lagoon coldly told Albatross that he would never stop atoning for Sapphire's mutilation. Albatross then enchanted a knife to slit Queen Lagoon's throat, killing her. The knife then went for Sunset and Eagle. Albatross then started killing all the SeaWings he could reach and then started looking for Fathom. He found him and Indigo inside a pavilion overlooking the water, hiding underneath a wooden boat, and threw the boat off of them. Indigo sprang at Albatross and attacked him. Fathom, knowing he would never let Indigo die, enchanted fishing spears on the ceiling to kill his grandfather. Albatross tried to stop him, but Indigo stopped Albatross by seizing his snout and viciously biting his ear. The spears smashed into Albatross' side and killed him.
Anemone made references to Albatross several times, saying that she didn't want to use her animus powers too much and go insane like him. Whirlpool mentions he grew an entire palace before going insane, referencing the SeaWings' Summer Palace. Unfortunately, after thousands of years of service to the tribe, the palace was destroyed in The Lost Heir. Crocodile infiltrated the Talons of Peace and tricked Webs into revealing the palace's secret location. She then alerted the SkyWing and MudWing armies, who later attacked ruthlessly with firebombs later revealed to be dragon flame cacti.
Albatross is mentioned in the scroll that Moonwatcher reads to find out about dreamvisitors. The scroll describes the Royal SeaWing Massacre, and how his insanity influenced Queen Pearl to ban the use of all animus magic in the Sea Kingdom.
After Prince Turtle uses his animus power to take the scroll from Shapeshifter, Moon mentions Albatross while asking how Turtle is feeling. Turtle mentions that Albatross grew the entire pavilion before going completely insane, as proven in Darkstalker (Legends).
Albatross is mentioned various times throughout the book, as a parallel to both Turtle and Darkstalker, respectively. In the epilogue, a strange pale phantom appeared on an island where a class of young dragonets was camping overnight for a field trip. It flew around the island, appearing and disappearing, and threatened the young SeaWings by hissing and snapping. At least five dragonets claimed it glared at them with "beady black eyes". This was Albatross' "ghost", created by Darkstalker to frighten the SeaWing tribe.
The ghost of Albatross is confirmed to be a spell cast by Darkstalker, to haunt the SeaWings.
Later in the epilogue, in Turtle's letter from Queen Coral, Coral thanks Turtle for getting rid of the Albatross ghost that Darkstalker sent.
Family Tree Edit
|Prince Albatross†||Princess Sapphire†||Queen Lagoon†||King Humpback†|
|Prince Eel†||Princess Manta†||Prince Reef†||Princess Splash†|
|Prince Scallop†||Prince Current†||Queen Pearl†||Prince Fathom†||Indigo†|
- A conch shell enchanted to glow when it detects a lie.
- A dragon fountain on the Island Palace.
- The Summer Palace enchanted to grow and expand like a living thing.
- A chef's knife enchanted to kill whomever he ordered.
- An empty clamshell enchanted to tear off all of Princess Sapphire's claws
- A vine enchanted to strangle a seagull.
- A weighing scale that detects the difference between male and female eggs.
- Likely many more, unknown spells.
"This is a waste of time, Lagoon, [...] Nobody ever tested me, but we figured out quickly enough what I could do. If any of them have a shred of power, surely they would know by now. Or it will become obvious, sooner or later."
"My power is more than enough for whatever you need. I've given you everything you've asked for, haven't I? And I don't want an apprentice."
"Some of you may have heard of animus magic. It is a rare kind of immense power, and a dragon is either born with it or he isn't. What we are doing today is a simple test to see if you have that power. Almost certainly you do not. [...] Pick up your coconut, [...] Now, [...] tell your coconut to fly over here and hit me."
"You use your power, if you have any, [...] An animus dragon can enchant any object to do what he wants it to do. I can do it now without even speaking, but saying it out loud is the way to start. Simply whisper to your coconut that you want it to fly over here and hit me."
"But then you might miss. An enchanted coconut will never miss, no matter how I dodge or try to block it. Go ahead and try." - Albatross to Indigo during the animus test
"Who did that?"- Albatross asks when Fathom's coconut hits him in the chest
"Yes, [...] What happy news. [...] Another animus in the tribe, [...] I'm so very, very pleased." - Albatross once he realizes that Fathom is an animus
"Hello, Grandson, [...] Do you feel powerful today? Ready to do some magic?"
"Let's see those claws, [...] Hmmm, yes, very interesting. This talon definitely has more power than that one." - To Fathom
"Oh, clearly, [...] Can't you tell?"
"I couldn't resist. I've never had a fellow animus to tease before. This is going to be fun, isn't it? Finding out what your magic can do? [...] All right, then, [...] Let's go."
"My sister wants me to show you my most top secret project, [...] In case I die and you need to finish it, I suppose."
"You might be surprised, [...] But as for me never dying, I am also in favor of that plan."
"What makes you think something is wrong?"
"It's not finished, [...] It's still growing into its final shape. I must admit, I didn't think it would take so long. But when it's done, trust me, it will be the pride of the Kingdom of the Sea."
"It's a new palace, grandson, [...] Entirely grown by animus power. I call it the Summer Palace-- a place where royalty can escape to enjoy the warmest weather of the year. [...] Here's what it will look like when it's finished."
"That's the plan, [...] I check on it regularly, making adjustments and adding features. It's been growing for more than seven years, so it shouldn't be much longer."
"I enchanted it to grow carefully and precisely, like a tree, [...] Anything faster and wilder could have damaged the ecosystem of the whole island."
"Already? [...] How... impressive."
"Oh, yes, [...] I've done that several times."
"Yes, [...] Yes, that could definitely work. What a clever idea, grandson."
"Hold on, [...] I-- I have to warn you about something."
"The first lesson about being an animus, [...] is that you must always be careful. Remember this is powerful, powerful magic. It can go wrong very easily. It's so powerful that you can do almost anything, except bring a dragon back from the dead."
"I know, [...] You're very fortunate. I didn't have anyone to guide me. [...] Do you know the story of my first animus spell?"
"Maybe you're too young to hear this."
"It was an accident, [...] Remember that. I had no idea it would work. I didn't know I had this power-- I barely knew such power existed, and we all thought it was only in stories. Also, I was very young. Younger than you are now. [...] It was an empty clamshell, [...] You know-- the kind where the two halves are still connected, but hollow inside. A big one, but nothing extraordinary. I was playing with it on the sunrise beach, pretending it was a dragon mouth that was chasing the crabs and seagulls. [...] And then my sisters came down to see what I was doing. Lagoon and Sapphire. Our mother was still queen back then-- it was years before either of them would be old enough to challenge her. But they were both bigger than me, and they started to tease me. They said my scales were a weird color, that my tail was a funny shape, that my teeth were too small, and I swam like a feeble old duck. Normal brother-sister teasing, but it made me so angry. So very, very angry. [...] Sapphire tried to grab the clamshell out of my talons. 'What have you got here?' [...] 'That's mine!' I yelled. 'Oh, is this your precious treasure?' Sapphire cooed, peeling my talons off it easily. 'Everything you have will be mine when I'm queen, you know. Even stupid beach trash like this.' [...] I don't know why I spoke to the shell next instead of her-- maybe because I'd been pretending it was real, or maybe because of some animus instinct curled up inside me. But I did. I squeezed the edge of it that I still held and I shouted, 'Bite her! Bite all her claws off!' and then I let go. [...] I know. You are lucky that your talent was discovered in a much less gruesome way, [...] It took several days for all the blood to wash away from the beach. Sapphire, of course, could never be queen after that-- a dragon with no claws cannot hunt or fight, and as for swimming... well, who looks like a feeble old duck now. [...] She went a little mad, I'm afraid. Now she is kept on an island far away from everyone else, tended by two very well-paid servants. Lagoon visits her occasionally, but I never have. I assume Sapphire would prefer never to see me again. [...] I'm not telling you this to scare you, [...] But you needed to know so that you'll understand my rules-- mine and the queen's. You must listen to me. You must never use your magic unless I am there to supervise you. You must consider every spell carefully for weeks before you cast it, and you must run them all by me first. I know you feel powerful now-- I understand that better than anyone. But you are also dangerous."
"I suppose enchanting a few plants wouldn't hurt."
"Well, you're certainly in trouble, [...] The queen won't be pleased that you've seen her most secret project."
"Actually, [...] I'm getting tired. I think we should swim back to the Island Palace now."
"There will be plenty of time for you to practice magic, youngster, [...] But I am a wizened old dragon and you've surely been taught something about respecting your elders. It's time to go."
"Good session today, grandson, [...] I can see that you are full of promise. We'll make an excellent team, you and I . [...] Just remember what I told you about being careful. Now good night, both of you. I'll see you soon, Fathom."
"When you're seven. That's how old I was when I first cast a spell like that, [...] Until then, don't we have quite enough to do?"
"Yes, [...] Although you might recall I wasn't exactly enthused about any of those ideas."
"Grandson. [...] Hiding like a nervous hermit crab. Interesting choice. One I should have expected, though, from such a little dragonet with such a limited imagination."
"You may be wondering why you’re still alive, [...] Especially when your entire family is dead." - To Fathom
"You know I could easily kill you from a distance. It would barely take a thought. But you've been such a thorn in my side for the last few years. Every chance she got-- 'I don't really need you anymore. Perhaps Fathom will be better at this than you are. You're so expendable now that I have a replacement. What a pathetic creature you are, little brother, with your tiny teeth and oddly colored scales. Fathom is so much more presentable than you are.' [...] So, no, I couldn't dispose of you from afar. That wouldn't be satisfying at all. I want to see your face as you die."
"No! Spears—" - Albatross's last words.
Fathom described Albatross as "a kind but distant figure" throughout his life, but Albatross seemed excited when he found out that Fathom was an animus. As his mentor, Fathom said Albatross cared for his grandson, and had been a good dragon before. However, when Albatross became insane, he claimed he was resentful towards Fathom for decreasing Albatross's importance as the SeaWing animus. During the Royal SeaWing Massacre, Albatross told Fathom he could have easily killed him from a distance, but wanted to see him die.
His Sisters Edit
Albatross's older sisters, Lagoon and Sapphire, bullied him when they were dragonets. Once, Albatross accidentally enchanted a clam, biting off Sapphire's claws when she tried to steal the clam he was playing with. Sapphire became hysterical and insane. Throughout his life, Queen Lagoon continued to take advantage of Albatross, but during the Royal SeaWing Massacre, he snapped and killed her.
- Along with being defined as a large oceanic bird, the word albatross can also mean a psychological burden that feels almost like a curse, referencing the price of his power.
- Some speculate that Albatross is an allusion to Samuel Taylor Coleridge's The Rime of the Ancient Mariner.
- Albatross is the first known animus SeaWing in ancient Pyrrhia.
- Tui said in a meeting that we may possibly get an Albatross Legends book sometime in the future.
- ↑ Darkstalker (Legends), page 3
- ↑ 2.0 2.1 2.2 2.3 2.4 Darkstalker (Legends), page 4
- ↑ Darkstalker (Legends), page 63
- ↑ Darkstalker (Legends), page 30
- ↑ Darkstalker (Legends), page 94
Present: Abalone • Flounder • Herring • Herring's Brother • Kelp • Lagoon • Nautilus • Pearl • Piranha • Riptide • Snapper • Squid • Tempest • Tortoise • Urchin • Webs • Whirlpool